Dizajn Grafik 2 (Computer Graphics)

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Ejup Lila, Msc

Code
MUL 102
Name
Dizajn Grafik 2 (Computer Graphics)
Semester
2
Lecture hours
2.00
Seminar hours
0.00
Laborator hours
0.00
Credits
1.50
ECTS
3.00
Description

Graphic design is a way of solving problems and visual communication that uses photography, illustration and typography. This course provides important basic skills for the graphic design discipline. Through individual projects and in the studio, students learn the vocabulary of visual communication design and become familiar and familiar with the analog and digital production processes of graphic design. The course is treated using a variety of teaching methods including lectures, videos, discussions, classroom criticism, laboratory work, various presentations by guests, visits to the design studio, meetings with experts in the field, etc. All student projects are evaluated based on: Shape - are the proper design principles followed? Functionality - Does it solve the customer's core problem? Concept - given an attractive visual life idea? Productivity - Is the task performed in a clean, professional manner? Critical self-assessment - Is he open to new ideas and has the ability to accept criticism from the instructor and colleagues?

Objectives

Java
Tema
1
Art and design. Concepts on balance, contrast, harmony and ratio.
2
Introduction to multimedia programs and presentation of the programs to be used Explain the ways of presenting and submitting tasks. Discussion about research.
3
Design Theories 1: Students learn about elements like typography, text, colour theory, white spaces.
4
Introduction to Adobe InDesign. What is the layout. Task 1
5
Magazine, its main elements. Comments and reviews about ongoing projects
6
Laboratory work, layout introduction. Beginning of magazine design.
7
Design and nature of information. What message do we seek to convey and how to prepare it visually. Mainly works on the layout of information for a magazine.
8
Semi-final exam
9
How does the layout of a refill differ from the layout of a book. Task 2 - Editorial layout
10
Image selection, image ratio with text, contrast, gradient and background. Comments and reviews about ongoing projects - Editorial layout
11
Advertising, publications, photography and visual identity. Analysis on international designs and models on the layout, advertising and use of images.
12
Integrate magazine advertising.
13
Mock-ups, how to display the finished magazine in public. Prepare Mock-ups for web, posters, social networks, etc.
14
How to complete a project and the elements to consider when exporting. The difference between web and print design.
15
Portfolio of works. How to create a portfolio and what to keep in mind when creating it. Final reviews for projects.
16
Final Exam
1
Fundamental understanding of the field of graphic design.
2
Essential understanding of problem-solving processes through graphic design.
3
Understanding the basics and application of Adobe Illustrator, Photoshop, and InDesign.
4
Experience with courses on designing a magazine, book, and newspaper.
Quantity Percentage Total percent
Midterms
1 30% 30%
Quizzes
0 0% 0%
Projects
0 0% 0%
Term projects
0 0% 0%
Laboratories
0 0% 0%
Class participation
1 10% 10%
Total term evaluation percent
40%
Final exam percent
60%
Total percent
100%
Quantity Duration (hours) Total (hours)
Course duration (including exam weeks)
16 2 32
Off class study hours
14 2 28
Duties
0 0 0
Midterms
1 2 2
Final exam
1 2 2
Other
1 11 11
Total workLoad
75
Total workload / 25 (hours)
3.00
ECTS
3.00